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Kings crown dark souls 2
Kings crown dark souls 2












kings crown dark souls 2 kings crown dark souls 2

Overall, despite having some problems with it, I really enjoyed Crown of the Old Iron King's level design. Some of the other traps in the level can be exploited in that way, but given the Ashen Idols are clearly meant to be the main "gimmick" of the DLC, I'd have preferred to see From Software go for something more flexible and inventive. It's too on the nose and not nearly as organic and clever as Crown of the Sunken King's level design shifting switches, which also provided opportunities for the players to turn the tables in the midst of a battle. All that said, I can't help but be disappointed with the concept of the Ashen Idols itself. At the beginning of the area a player is presented with six of them, which is a good amount but not enough to cover all the Ashen Idols found on a straight run to the Crown of the Old Iron King, let alone all of them. Of course, it's always possible to check optional areas for more wedges, as there are enough in the level to cover all of the idols, but it's also important to prioritize the idols that give immediate trouble, while leaving the others for a later, more thorough pass on the level. The placement of the Ashen Idols can be quite clever, and I feel I also have to praise the way Smelter Wedges are placed into the level.














Kings crown dark souls 2